It has long been a concern with educators that the cause of student failure is disenfranchisement more commonly known as boredom. In order to keep the K-12 student engaged their curriculum needs to be engaging and absorbing. This makes curriculum entertainment element very important and core of digital era learning. It’s what helps make learning fun and not a burden.
Along with color full content, sounds, music, moving objects, animation, the use of scenarios and real-world situations enhance the learning experience. Curriculum is developed using different strategies including “Problem-Based Learning,” “Inquiry-Based Learning” and “Project-Based Learning” augment with an Entertainment-Based Learning supplement. Further, as comprehensive core curricula move from print to digital, learning games become component of learning process to keep kids engaged.